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Games That Deserve a Sequel

14 October 2025

Let’s be honest—we've all had that one game that ended and left us yelling at the screen like, “That’s it?!” Or maybe you just wanted more time with your favorite characters, your beloved pixelated horse, or maybe you just wanted to keep kicking alien butt with that overpowered plasma cannon. Either way, some games wrapped up too soon, or worse, dropped the mic without ever finishing the song.

So, in true couch-gamer-slash-keyboard-warrior style, we’re diving into the fantastical vault of “Games That Deserve a Sequel.” Get comfy, grab your snacks, and let’s rage-laugh-cry over games that deserve a second shot at greatness.
Games That Deserve a Sequel

1. Bully – Still Waiting to Graduate

Rockstar gave us a slice of high school life with Bully, and let me tell you—it was beautifully chaotic. You’re Jimmy Hopkins, a scrappy teen with a punchy attitude and a whole school to rule.

So why the heck hasn’t this gotten a sequel?

You had cliques, classes, prank wars, and that unforgettable slingshot. It was like GTA meets Saved by the Bell but with wedgies instead of car chases.

We want Bully 2: Honor Roll Hooligans. We need to see Jimmy in college—or even as a teacher? Imagine a grown-up Jimmy trying to deal with students like his younger self. Irony could slap him harder than the prefects ever did.
Games That Deserve a Sequel

2. Sleeping Dogs – Martial Arts & Mayhem

Ah, Sleeping Dogs. The criminally underrated sandbox game that turned Hong Kong’s underbelly into an action-packed playground. It was like GTA, but if you replaced guns with bone-breaking kung fu and delicious street food.

Wei Shen deserved more than one outing. The combat was tight, the story was emotional with just the right touch of melodrama, and the city was begging to be explored more.

Why Square Enix didn’t greenlight Sleeping Dogs 2 will forever be one of gaming’s most tragic "what-ifs." Let’s light some incense and pray to the god of sequels.
Games That Deserve a Sequel

3. Alan Wake – Still Hiding in the Dark

Before Control and that shared-universe brain-melter of DLCs, there was Alan Wake—the tormented horror writer with a flashlight and a severe caffeine dependency.

The game was a psychological thriller done right. You weren’t just fighting shadow monsters—you were fighting your own mind. It was like Stephen King and Twin Peaks threw a haunted birthday party.

Sure, Alan Wake II is finally on the way (hallelujah!), but we had to wait over a decade for it! That’s like showing up to a blind date 13 years late.

Still, it’s a reminder: when a game leaves you on a cliffhanger, you hang there… forever.
Games That Deserve a Sequel

4. L.A. Noire – Case Closed… Too Soon

You ever want to play a detective without actually going through the paperwork and coffee addiction? L.A. Noire gave us that. Cole Phelps, our fedora-wearing protagonist, brought 1940s crime-solving to life with suspiciously expressive facial animations and a whole lot of "Press X to doubt."

It was unique. A game where punching everyone or blowing up everything wasn’t the solution. (Though confess it—you still tried.)

Sure, the ending wrapped things up, but imagine how a sequel could expand: bigger crimes, deeper conspiracies, and modernized interrogation that’s less "Simon Says" and more "True Detective."

5. The Saboteur – Black, White, and BOOM

The Saboteur is one of those games that people either never heard of or absolutely swear by. You’re Sean Devlin—an Irish race car driver turned Nazi-punching resistance hero in WWII Paris.

Yeah, it’s as wild as it sounds.

The game’s visual style was stunning—occupied zones were shown in black and white, and as you liberated areas, the color literally came back to life. It was like Schindler’s List had a baby with James Bond and Assassin’s Creed.

Saboteur deserved better. Give us another adventure with more explosions, more stealth, and maybe a baguette-chucking combat move? Just saying—it’s France. Use what you got.

6. Jade Empire – Kung Fu and Conversational Quests

Before Mass Effect and Dragon Age, BioWare dipped their storytelling toes into eastern mythology with Jade Empire. You had martial arts, philosophical choices, and a plot twist that could turn your brain into dumpling filling.

It was unique, heartfelt, and ahead of its time.

Why haven’t we seen more from this universe? BioWare has proven they can make compelling sequels (mostly—don’t look at Anthem), so why not revisit the beautiful world of Spirit Monks and flying fists?

I’d trade five Garrus romance options for one more trip to the Jade Empire.

7. Sunset Overdrive – Chaos in the Best Way

Sunset Overdrive was like drinking five energy drinks, adding fireworks, and jumping on a trampoline made of pizza. It was colorful, ridiculous, and didn’t take itself seriously for even a second—and that’s exactly why it was great.

You grind on rails, blow up mutant soda zombies, and break the fourth wall more times than a Deadpool comic.

But it was Xbox-exclusive at launch and sadly flew under the radar for many. Insomniac eventually moved on to Spider-Man (which we love, of course), but hey—can’t they multi-task?

We need Sunset Overdrive 2: Rise of the Energy Drink Empire. Throw in Cap’n Cuddles as a playable character and we’re golden.

8. Enslaved: Odyssey to the West – Monkey Business Deserves a Round 2

This gem of a game was a post-apocalyptic road trip loosely based on the Chinese novel Journey to the West (yep, really), starring a guy named Monkey and his tech-savvy partner, Trip.

The world was lush and overgrown, the story was touching, and the gameplay mixed brains and brawn beautifully.

Did it sell well? Not really. Was it underappreciated? Hugely. Does it deserve a sequel where we dive deeper into that mysterious world? Absolutely.

Monkey’s journey isn’t over—it’s just stuck in sequel limbo with the rest of our dreams.

9. Half-Life... Okay, You Knew This Was Coming

Let’s not even pretend we didn’t expect this one.

Half-Life 2: Episode 2 gave us one of the most devastating cliffhangers in gaming history. And then... Valve just ghosted us. It’s been so long we’re starting to believe Half-Life 3 isn’t coming—like waiting for a bus in Silent Hill.

We get it, Valve. You're busy printing money with Steam. But would it hurt to just... say something?

At this point, Half-Life 3 might be the video game industry's version of Bigfoot: blurry screenshots, lots of rumors, and no real sightings.

10. Brutal Legend – Metal, Mayhem, and Jack Black

Few games scream personality like Brutal Legend. This heavy-metal action/RTS hybrid had you summon armies of headbangers while Jack Black made you laugh every five minutes.

With voice talents from actual rock legends (Ozzy Osbourne as your weapons vendor—come on!), this game was a love letter to the genre and gaming itself.

It was wild, funny, and surprisingly heartfelt. And while it didn’t sell as well as hoped, its cult status is stronger than ever.

Give us more Eddie Riggs. Give us more metal. Give us flying guitars, demon hordes, and a soundtrack that melts our brains in the best way.

Honorable Mentions (Because We’re Not Done Ranting)

- Spec Ops: The Line – One of the most gut-wrenching stories in gaming. A sequel could show the aftermath or approach a different war with that same gritty tone.

- Portal 2 – Still the funniest physics-based brain bender ever. Come on Valve, this one's lighter than Half-Life. Give Wheatley a redemption arc already.

- Eternal Darkness: Sanity’s Requiem – Messed with your mind like few games ever did. A sequel could take insanity effects to terrifying, mind-breaking levels.

- Okami – Gorgeous, mythological, and definitely deserving of more time in the sun (literally).

Conclusion – Let the Sequels Flow Like Mountain Dew

Look, not every game needs a sequel (looking at you, Too Human), but when a great game leaves us hanging—or just barely scratches the surface of an amazing world—we start begging like a dog at a dinner table.

For every yearly release cash cow (cough sports games cough), there are hidden gems silently pleading for round two. These are games that made us laugh, cry, and button mash into the night. Games that stitched themselves into our gamer DNA.

We’re not just asking for sequels—we’re pleading. Bring back our favorite worlds, developers. You already have our hearts… and our wallets.

all images in this post were generated using AI tools


Category:

Gaming Reviews

Author:

Whitman Adams

Whitman Adams


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